cloud based network

With the Olympics off to a flying start, the entire world is captivated with the almost super-human athletic achievements on display. But what many spectators don't realize is the advanced technology behind every event they watch.

The Olympics are a unique event where tech companies can come and take full advantage of their new and improved technology on a global scale. And at the 2016 Rio Olympic Games, that includes incredibly impressive advancements in cloud computing.

Cloud Computing and the Olympics Go Back Further Than You'd Expect

Cloud computing, the act of using a cloud based network to store data remotely, is no stranger to the Olympics. The 1980 Lake Placid Winter games were the first to use minicomputers, portable terminals, and PC-esque intelligent terminals to develop a customized scoring software. Overall, the goal was to streamline the scoring process for the judges, reducing the risk of biased scoring. Before Lake Placid, this network of computers, along with the IT support firms behind them, were so expensive that the International Olympic Committee (IOC) could only afford one.

Fast forward 36 years, and the Olympics are almost overrun with technology dependent on a cloud based network. Today in Rio, the scoring process is easier than ever and varies by sport. Here's a breakdown:

Fencing: touches between the foils are detected electronically, and use a Wi-Fi service to report the touches to the judges.

Taekwondo: Fighter's points are determined by using magnetized socks and impact sensors in body pads and helmets.

Volleyball: this sport is introducing replay review for the first time in the history of the Olympics.

Swimming: Waterproof screens at the bottom of the pool allow distance swimmers to account for their laps. We can only hope they have a data backup disaster recovery solutions in place in case of a crash!

Rowing and Canoeing: GPS locators are installed in the boats and oars so the spectators can track the races publicly.

Archery: Scoring is now done electronically with help from sensors built into the targets. In addition, the athletes will be wearing a heart monitor that will display their vitals for spectators to watch.

Opening and closing ceremonies: The IOS will be using virtual reality to broadcast high-definition images of the opening and closing ceremonies. The spectators will need specialty virtual reality glasses to see the broadcasts, but the goal is to make them feel as if they are in the middle of the event.

All in all, the Olympics are setting the stage for businesses everywhere that are interested in using a cloud based network. Currently, 82% of enterprises have a hybrid cloud strategy, and even though a full 88% of organizations are using the public cloud at the moment, cloud computing is only expected to grow. Experts believe that by 2018, more than 60% of all businesses will have at least half of their infrastructure on cloud-based platforms.